---
title: GameBench | Mobile performance testing | angry birds
description: angry birds |
---

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## [Learn how Rovio puts free-to-play quality at the heart of game development, keeping two billion users coming back for more](https://blog.gamebench.net/mobile-testing-qa-games-rovio-angry-birds)

[![Learn how Rovio puts free-to-play quality at the heart of game development, keeping two billion users coming back for more](https://blog.gamebench.net/hubfs/GameBench-Feb2017/Files/Angry-Birds-2-lead-image.jpg "Learn how Rovio puts free-to-play quality at the heart of game development, keeping two billion users coming back for more")](https://blog.gamebench.net/mobile-testing-qa-games-rovio-angry-birds)

How did Angry Birds reach one billion users within three years of its launch, and two billion users just 18 months later? And how is Rovio’s skill in creating free-to-play mobile games still driving the company’s success today?

Most answers to these questions have something in common: recognition for the sheer feeling of quality that the Angry Birds games exude in everything from their touch-responsiveness to their physics simulation and in-game economics. But this poses an additional question: how does Rovio achieve such quality?

[Read More](https://blog.gamebench.net/mobile-testing-qa-games-rovio-angry-birds)

- GameBench Staff
- 11. January 2017
- [testing](https://blog.gamebench.net/topic/testing), [angry birds](https://blog.gamebench.net/topic/angry-birds), [mobile](https://blog.gamebench.net/topic/mobile), [rovio](https://blog.gamebench.net/topic/rovio), [quality](https://blog.gamebench.net/topic/quality), [QA](https://blog.gamebench.net/topic/qa)
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