When we started GameBench back in 2013, it seemed that mobile gaming would forever be a distinct category. The way we played games on our phones was totally different to how we played on PC and console. This was seen as an inevitable consequence of the limitations of mobile hardware. But now, at least from a gamer's perspective, this distinction is now starting to become fuzzy to the point where it may soon disappear altogether. Gamers increasingly focus on the game they want to invest in, based very often on what their friends are playing, and then consider only offhandedly what "screen" they'll use to access it. Why is this happening?