GameBench reveals the most fluid and lag-free MOBA games on mobile

Few could have predicted the huge surge in popularity of MOBA games on mobile platforms, culminating in Tencent’s Honor of Kings becoming the world’s top-grossing mobile game this summer (with an estimated monthly revenue of $150 million).

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What phone is best for playing MOBAs like Vainglory and Honor of Kings?

MOBAs are hugely taxing games on mobile devices, involving intense multiplayer battles that last up to 30 minutes and punish every part of a phone's anatomy from its CPU to its GPU to its modem. Put simply, not every phone can handle a MOBA. Can yours?

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Game studios are still capping Android frame rates, even on the top-spec Galaxy Note 8

Titanfall 2 is a premium PC and console game with graphics that animate at a stable 60 frames per second (fps). The game also has a mobile companion, a real-time strategy title called Titanfall: Assault for iOS and Android, which sticks to the same design values and provides the almost the same frame rate -- but only for gamers who happen to own a recent iPhone.

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GameBench reveals the difference between real Candy Crush and rip-offs

Take a look at GameBench’s new Reference Data site and you’ll find lots of valuable real-world data revealing how popular games run on popular devices -- including a number of King titles like Candy Crush Saga and Candy Crush Soda Saga.

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GameBench brings user-centric mobile performance ratings to Pocket Gamer

Today marks the launch of a first-of-its-kind partnership between GameBench and PocketGamer.co.uk, aimed at revealing real-world performance and power ratings to gamers before they make a purchasing decision. 

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