GameBench Staff

Recent Posts

GameBench Performance Badges: The Standard for Seamless Gaming Experiences

Clients of GameBench services, including both game makers and device makers, are already familiar with our performance rating system. They use our simple, color-coded badges on a regular basis, often monthly or quarterly, to help them visualize key data and make vital decisions such as:

  • How does my game perform on the most important devices compared to similar games in its category?
  • How does my device perform compared to the competition when running the most popular mobile games in the market?
  • Where does my team need to focus resources to prevent a lack of gaming performance hurting commercial performance? 

In fact, our badges have become so important to so many decisions, from development all the way through to marketing, that it's about time we revisited what the badges mean and how they're evolving.

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Rating the Network Resilience of Mobile Games and Devices with GameBench

There are plenty of tools available that let app creators check whether poor connectivity is hurting their users. However, such app-centric solutions have rarely been tailored to the needs of game studios or gamer-focused OEMs, especially now that network-heavy games (including streamed games) have become more popular.

At GameBench Labs, we've now worked on numerous projects for our clients that involve monitoring and rating the network resilience of gaming products, so we'd like to share a few things we've learned along the way.

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  • GameBench Staff
  • 17. June 2020
  • 0 Comments

True 144fps Gaming Arrives on Mobile with the Nubia Red Magic 5G

We've seen smartphones promising >100fps gaming before, but Nubia's new handset is the first we've benchmarked that actually delivers stable 144fps gameplay in a real-world scenario. With its Snapdragon 865 chipset and active cooling, this phone offers some blistering frame rates at 90Hz and 60Hz too -- take a look at our frame rate stats below! 

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Measuring CPU Usage in Mobile Devices

If you have ever wanted to measure the CPU Usage of a mobile app or game and you are stuck, then read on to find out how this can be achieved. 

The fundamental goal of any app or game is to provide a great experience to the user. For games, frames per second is a good measure of this. When your game is not able to provide a good experience you are naturally curious about resource usage in your system. It could likely be that the game is bottlenecked by either the CPU/ GPU or memory bandwidth. These three fundamental areas are the first stop when looking to identify performance issues. Let’s look at how to measure CPU Usage in both Android and iOS devices. 

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Game Performance Metrics that Matter: Guide to Interpretation and Action

In the world of mobile gaming, there can be no doubt that performance matters. It's no coincidence that top studios like Supercell and King make games that run smoothly even on older and weaker devices! Being able to optimize a game for the best possible user experience across the widest possible range of hardware is key to commercial success. 

The GameBench Pro Desktop App gives studios the ability to manually record test sessions and capture performance metrics that can analyzed in our Web Dashboard by development teams to diagnose issues and/or optimize performance of  games on any device.

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