Huawei’s new software optimisation for mobile gaming, which goes by the name of GPU Turbo, has so far received a skeptical reception in Europe. This is understandable, because Huawei handset owners won't get the GPU Turbo update until later this month (starting with P20, Mate 10 and Honor 10 models), and in the meantime there's been little evidence to support the manufacturer’s bold claims about improved performance and power consumption.
Following the badly-handled iPhone throttling controversy and a series of widely-reported bugs in iOS 11, senior people at Apple are finally being forced to acknowledge that something is going wrong with the fundamental quality of their products. But are we just talking about clumsy management and poor pre-release testing? Or is it possible that Apple's bugs are actually helping the company to mask a more damaging truth about the underlying performance and battery life of its phones, especially relative to Android-based rivals?
Few could have predicted the huge surge in popularity of MOBA games on mobile platforms, culminating in Tencent’s Honor of Kings becoming the world’s top-grossing mobile game this summer (with an estimated monthly revenue of $150 million).
Mario has arrived fashionably late to the iPhone party and no one is holding it against him. Such is Nintendo’s reputation for quality that many gamers are actually expecting this week’s launch of Super Mario Run to set a new standard for mobile gaming.
We’ve been using GameBench to find out whether Super Mario Run delivers the objective hallmarks of quality: Does the game run at a perfect, console-like 60fps? Does it make efficient use of system resources and battery power? And does Mario manage to keep up with his Sega rival, Sonic, who has already had a long career in the “endless runner” genre on smartphones? Read on to find out...
When it was first unveiled, the LG G4 made a great first impression as an all-round smartphone. It came with a nice leather option, a rich and extremely high-resolution “Quantum Display,” plus a sophisticated rear camera that has been much raved about by mobile photography gurus.
But gamers and hardware enthusiasts probably found that their eyes settled on a different characteristic of the G4: its relatively uncommon Snapdragon 808 processor. There were fears that this chip was somehow a last-minute compromise, perhaps made in response to rumours of overheating issues with the higher-end Snapdragon 810. Whatever the reason behind LG's choice, many prospective buyers have asked whether this supposed downgrade of the chipset might hurt gaming performance, and that's precisely the question we're going to try to answer using the real-world tests below.