GameBench launches first touch latency benchmark for mobile gaming: iPhone XS Max vs. Galaxy Note 10 input lag

In any competitive multiplayer game, by definition, you're going to face enemies. These include rival players, pesky bots and often the toughest foe of all, the one that you can't kill: lag. Lag has multiple causes, including poor frame rates, which we've been benchmarking on mobile for many years. But today we're launching an entirely new benchmark for a different source of lag, called touch latency (aka input lag).

The longer the time gap between touching the screen and seeing the result, the harder it is to aim, shoot or do whatever else it takes to win -- so this is fundamental to mobile gaming as a whole. To our knowledge, GameBench is the first to produce a platform-agnostic benchmark for real-world gaming touch latency on mobile, so that gamers and developers can compare different devices and games on the basis of their responsiveness. Please read on to see our first batch of results and discover more about how we measured them.

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It's 2019 and Android gaming still lags behind iOS

Android’s performance gap relative to iOS is nothing new, but the nature of this gap is changing in subtle ways that we didn’t predict when we first reported on the problem back in 2015. In this blog, we’ll highlight a couple of typical examples which demonstrate why Android gamers need to be as vigilant as ever to ensure they're getting the same quality of experience as iPhone owners, and why we at GameBench are building new tools to help maintain this vigilance. Please read on for more…

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Is the Samsung Galaxy S9 a good upgrade for Arena of Valor players?

Common sense tells us that this should be a match made in heaven: One of the world's most popular and profitable mobile games, Arena of Valor, running on one of the world's most popular and powerful smartphones, the Samsung Galaxy S9. But rather than rely on common sense, we prefer objective data. How well does this pairing of app and device perform in reality? How power efficient is it? And is the gaming experience an upgrade over the Galaxy S8 or iPhone X? We used the  GameBench Android app (available for free from the Play Store) to find out...

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Is it too early to care about 120fps mobile gaming?

It's easy to dismiss 120fps mobile gaming as a curiosity that is only available to owners of a handful of premium devices -- notably the iPad Pro (10.5 and 12.9) and the Razer Phone. But the truth is that this sudden increase in the smoothness and responsiveness of animation (twice the standard maximum of 60 frames per second) is already supported by some of the biggest studios and mobile games.

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GameBench reveals the most fluid and lag-free MOBA games on mobile

Few could have predicted the huge surge in popularity of MOBA games on mobile platforms, culminating in Tencent’s Honor of Kings becoming the world’s top-grossing mobile game this summer (with an estimated monthly revenue of $150 million).

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