Nintendo did at least one thing right when bringing Animal Crossing to mobile

It's fair to say that Nintendo's latest mobile title, Animal Crossing: Pocket Camp, has met with a mixed reception.

In the press, reviewers have expressed a number of complaints about the game, including its monetisation mechanics, intermittent server issues and lack of certain gameplay elements that were found in earlier console versions of Animal Crossing.

Read More

How global finance giant J.P. Morgan uses mobile app testing and automation to secure billions

J.P. Morgan has no fewer than twenty different mobile apps for its customers and staff, all ultimately designed to streamline and safeguard the movement of money.

Each app inevitably comes with risks: for example, the bank has an iOS app for its traders that authorises transactions of up to £20 million based on a single biometric login. Solid mobile testing and QA are therefore critical.

Responsibility for this testing rests on shoulders of J.P. Morgan VP Lee Crossley, who will soon be speaking at open(London) 2017 — an intensive one-day event focused on the latest QA methods and tools for mobile apps, games and VR.

Read More

Learn how Rovio puts free-to-play quality at the heart of game development, keeping two billion users coming back for more

How did Angry Birds reach one billion users within three years of its launch, and two billion users just 18 months later? And how is Rovio’s skill in creating free-to-play mobile games still driving the company’s success today?

Most answers to these questions have something in common: recognition for the sheer feeling of quality that the Angry Birds games exude in everything from their touch-responsiveness to their physics simulation and in-game economics. But this poses an additional question: how does Rovio achieve such quality?

Read More

Does 'Super Mario Run' set a new benchmark for mobile gaming performance?

Mario has arrived fashionably late to the iPhone party and no one is holding it against him. Such is Nintendo’s reputation for quality that many gamers are actually expecting this week’s launch of Super Mario Run to set a new standard for mobile gaming.

We’ve been using GameBench to find out whether Super Mario Run delivers the objective hallmarks of quality: Does the game run at a perfect, console-like 60fps? Does it make efficient use of system resources and battery power? And does Mario manage to keep up with his Sega rival, Sonic, who has already had a long career in the “endless runner” genre on smartphones? Read on to find out...

Read More

1