In the previous blog, we looked at the definition of FPS and what tools you can use to measure it on Android and iOS devices. In this blog, we will look at examples of FPS measured using GameBench tools and how they can be interpreted to understand the quality of a gaming session objectively. Before going into additional metrics and how we can spot good/bad gaming sessions, I would like to introduce you to the typical workflow for using the tools to give you more context for the next blog.
Frame rate (also known as Frames Per Second or (FPS) is one of the best metrics you can capture to quantify the visual fluidity of a game. In most scenarios, the higher the frame rate, the better the experience for the gamer. In this blog, we will look at the definition of FPS and the best methods to retrieve frame rates for games on both Android and iOS.
Today marks the launch of a first-of-its-kind partnership between GameBench and PocketGamer.co.uk, aimed at revealing real-world performance and power ratings to gamers before they make a purchasing decision.
In a normal competition, calling it a draw might seem like a bit of a non-result. But Tom's Guide's latest speed test of the iPhone 7 and Galaxy S8, which uses GameBench to conclude that the two phones are evenly matched for gaming performance, actually represents a surprising win for Android users. Here's why...
News reading apps are the quiet ninjas of the mobile world. On the face of it, they perform a simple, repetitive task: displaying the daily news. Whether it's the Huffington Post, the BBC, The Guardian or the Mail Online, they all go about this task in very similar ways.
Behind the scenes, however, the popularity of the leading news outlets is so great, and there’s so much pressure to engage and retain habitual readers (who are fussy and spoilt for choice), that news reading apps have become the focus of huge amounts of technical skill and resources, both in terms of software development and QA. The apps may be simple, but perfecting them isn’t.